Prototype
Gather · Build · SurviveA living island. Your shovel, your homestead, your clan.
Start with a shovel.
End with a castle.
You wash up on the beach empty-handed. You gather sticks and flint, knap a knife, fell your first tree and saw your first plank. A few days later a house stands there, and it stays standing, even after a restart.
Prototype is an original low-poly sandbox with a real crafting system. Everything has a quality from 1 to 100. Your skills have a cap, so you choose who you become: smith, farmer, master builder, hunter or warrior. Together with your friends you grow into a village, and then a clan with land of its own.
Five pillars of the island
No quests, no markers. You decide what the land becomes.
IShape the land
Dig, dump and level, tile by tile. Tunnel deep beneath the mountains.
IIBuild your homestead
From sod hut to castle gate. More than 240 buildings, raised by hand.
IIISurvive
Hunger, thirst, cold and bleeding. The winter is long and the nights are dark.
IVFight with precision
Directional combat, no tab-targeting. Parries, shields, combos and body zones.
VFound a clan
Raise a monument, claim land and hold it together with your clan.
See it in action
Over three minutes of real gameplay: the loading screen, your character and inventory, crafting, building and the map of the island. Then sit back for the soundtrack.
Official trailer · 3:17
The same village,
a whole year round
Each season lasts thirty game days by default. Trees turn, snow falls, and crops stop growing in the cold.
- Spring 10 °C, summer 22 °C, autumn 9 °C, winter −3 °C. The weather can knock another 2 to 4 degrees off that.
- In winter you get hungry faster, unless you are keeping warm.
- Winter is no time for planting. Below 5 °C only mushrooms grow.
In-game footage
Clear dayStorm
Survive the night
Every six game hours the weather shifts between clear, rain, storm and snow. One storm in three is a dry thunderstorm, crackling with lightning.
A day lasts twenty real minutes. Night falls at eight in the evening. Overhead hang 720 stars, shooting stars and meteor showers. Once a month, on day five between ten and eleven at night, the northern lights paint the sky green.


Pick it up. Turn it over.
Every model below is the real in-game model. Click an animal, building or weapon and see it in 3D.
Everything has a quality
Your skill, your tools and your materials decide together how good something turns out. A master smith with poor ore still makes a mediocre sword.
- 56 skills in 9 lines, from Pioneer to Levy. Level 30 unlocks the next skill.
- Three skill pools: 500 points for crafting, 450 for combat, plus separate minor skills. You cannot master everything.
- Furnaces with a temperature band: a smelting furnace works between 1000 and 1150 °C and has to cool before you can take the bar.
This is how it looks
Unpolished screenshots from the current build: menus, building, skills and your character.






Your island, your server
Play solo, host from your own PC or run a dedicated server that keeps going day and night.

Solo or co-op
Solo play runs as a listen server. Invite up to eight friends into an open or private world, password-protected.

Dedicated server
Windows and Linux builds, a Pterodactyl egg, a Dockerfile and a systemd example. Seventeen settings to tune your world.

PvP on your terms
PvP is off by default. Every evening can become Judgement Hour: from 19:00 to 01:00 game time, sieges and battle are open.
The island awaits
Prototype is in the release-candidate phase. See how far we have come, and what is still to come.












