Skip to content

Prototype

Gather · Build · SurviveA living island. Your shovel, your homestead, your clan.

1–8 playersCo-op & your own servers3 × 3 km islandIn development
Explore
Welcome to the island

Start with a shovel.
End with a castle.

You wash up on the beach empty-handed. You gather sticks and flint, knap a knife, fell your first tree and saw your first plank. A few days later a house stands there, and it stays standing, even after a restart.

Prototype is an original low-poly sandbox with a real crafting system. Everything has a quality from 1 to 100. Your skills have a cap, so you choose who you become: smith, farmer, master builder, hunter or warrior. Together with your friends you grow into a village, and then a clan with land of its own.

A settler with a shovel in front of his half-built house
Key art · The first day
0Island, edge to edge
0Skills in 9 lines
0Items
0Recipes
0Buildings
Trailer

See it in action

Over three minutes of real gameplay: the loading screen, your character and inventory, crafting, building and the map of the island. Then sit back for the soundtrack.

Gameplay: a meadow with the in-game HUD Official trailer · 3:17
Four seasons

The same village,
a whole year round

Each season lasts thirty game days by default. Trees turn, snow falls, and crops stop growing in the cold.

  • Spring 10 °C, summer 22 °C, autumn 9 °C, winter −3 °C. The weather can knock another 2 to 4 degrees off that.
  • In winter you get hungry faster, unless you are keeping warm.
  • Winter is no time for planting. Below 5 °C only mushrooms grow.
Seasons & weather
The village in spring The village in summer The village in autumn The village in winter In-game footage
The village during a storm at dusk The village on a clear summer's day Clear dayStorm
Weather & night

Survive the night

Every six game hours the weather shifts between clear, rain, storm and snow. One storm in three is a dry thunderstorm, crackling with lightning.

A day lasts twenty real minutes. Night falls at eight in the evening. Overhead hang 720 stars, shooting stars and meteor showers. Once a month, on day five between ten and eleven at night, the northern lights paint the sky green.

A dark forest in the rain
Rain at night
Northern lights over a ridge
Northern lights
From the game

Pick it up. Turn it over.

Every model below is the real in-game model. Click an animal, building or weapon and see it in 3D.

A smith at the anvil
Key art · The smithy
Craft & quality

Everything has a quality

Your skill, your tools and your materials decide together how good something turns out. A master smith with poor ore still makes a mediocre sword.

  • 56 skills in 9 lines, from Pioneer to Levy. Level 30 unlocks the next skill.
  • Three skill pools: 500 points for crafting, 450 for combat, plus separate minor skills. You cannot master everything.
  • Furnaces with a temperature band: a smelting furnace works between 1000 and 1150 °C and has to cool before you can take the bar.
Real screens

This is how it looks

Unpolished screenshots from the current build: menus, building, skills and your character.

The main menu
Main menu
The building menu with the herb garden
Building menu
The Pioneer skills window
Skills
Character and inventory
Character & inventory
A carrack at sea
Carrack
The swamp in autumn
The swamp
Play together

Your island, your server

Play solo, host from your own PC or run a dedicated server that keeps going day and night.

Solo or co-op

Solo play runs as a listen server. Invite up to eight friends into an open or private world, password-protected.

Dedicated server

Windows and Linux builds, a Pterodactyl egg, a Dockerfile and a systemd example. Seventeen settings to tune your world.

PvP on your terms

PvP is off by default. Every evening can become Judgement Hour: from 19:00 to 01:00 game time, sieges and battle are open.

In development

The island awaits

Prototype is in the release-candidate phase. See how far we have come, and what is still to come.

↑↓ navigateEnter to openEsc to close